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Broken Sword 5: The Serpent's Curse

(2013)

72
/
100

summary

Broken Sword 5: The Serpent's Curse is a classical point & click adventure It abandons 3D graphics and direct control which were used in the two predecessors and returns to the style of the first two games The only major technical differences are a higher resolution and that the characters are modelled instead of drawn
The game uses an intelligent mouse cursor: a right click on a hotspot results in looking at the item and a left click triggers an item-specific action Of course this is the main ingredient of the puzzles: collecting items and using them on other items in order to solve problems On some occasions there are also logic puzzles from a zoomed-in view on an object, eg connecting cables of an engine in order to repair the car's horn Another important part of the game are conversations with the various characters, some of them known from previous instalments During the course of the game the controlled character switches between George and Nico A help function supports players who are stuck

Rating

72
79 reviews

Genres

Point-and-click
Puzzle
Role-playing (RPG)
Adventure

Developer

Revolution Software

Publishers

RavenscourtRevolution SoftwareDeep Silver

Player Perspectives

Third person
Side view

Themes

Fantasy
Historical

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Media

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Broken Sword 5: The Serpent's Curse
Broken Sword 5: The Serpent's Curse
Broken Sword 5: The Serpent's Curse
Broken Sword 5: The Serpent's Curse
Broken Sword 5: The Serpent's Curse

Storyline

The story plot centers around the painting La Maledicció. George Stobbart and Nicole Collard witness as a masked man steals La Maledicció and kills the gallery owner. Both have their motivations to solve the crime, George works for the painting's insurer, Nico is a reporter and the police are incompetent, and so they unravel a conspiracy which is somehow connected to the Gnostic Gospels.