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Castlevania: Symphony of the Night

(1997)

92
/
100

summary

A seminal 2D metroidvania in which after the events of Castlevania: Rondo of Blood (1993), a man named Alucard arrives at Dracula's castle after it rises from the rubble, and seeks to defeat the evil contained within it once and for all by exploring, fighting its inhabitants and collecting the various weapons and abilities hidden in its depths

Rating

92
713 reviews

Genres

Platform
Role-playing (RPG)
Adventure

Developers

Konami Computer Entertainment TokyoKonami

Publisher

Konami

Player Perspectives

Side view

Themes

Action
Horror
Open world

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Media

Screenshots
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Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

Storyline

The game's story takes place during the year 1797, 5 years after the events of Rondo of Blood and begins with Richter Belmont's defeat of Count Dracula, mirroring the end of the former game. However, despite Dracula being defeated, Richter vanishes without a trace. Castlevania rises again five years later, and while there are no Belmonts to storm the castle, Alucard, the son of Dracula, awakens from his self-induced sleep, and decides to investigate what transpired during his slumber. Meanwhile, Maria Renard, Richter's sister-in-law, enters Castlevania herself to search for the missing Richter. She assists Alucard multiple times throughout the game.