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Final Fantasy VII

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summary

Final Fantasy VII 2D for Super Famicom was never officially released, but it existed as a concept during the early development phase of the original game Development began in 1994, with the intention of being a traditional 2D RPG, in the style of Final Fantasy VI, for Nintendo's 16-bit console

Rating

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Genres

Role-playing (RPG)

Developer

Square

Publisher

Square

Player Perspectives

Bird view / Isometric

Themes

Fantasy
Science fiction

Media

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