In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds
The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers