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Living Books: Green Eggs and Ham

(1996)

summary

Green Eggs and Ham is the second Dr Seuss Living Book Adaptation from Broderbund The story features Sam-I-Am, who repeatedly asks the questions based on an object, e
g “Would you Could you on a boat?” This leads to his grumpy friend saying “I do not like Green Eggs an Ham” The story gets more dramatic as it progresses There are some activities featuring characters from the story like the Fox in a Box, and the Mouse in the House The game features word recognition, vocabulary, reading comprehension and computer literacy Every page is clickable for a few surprises In Read to Me, the program automatically turns the pages leaving out the games as the story progresses

Rating

Not enough ratings

Genres

Point-and-click
Visual Novel

Developer

Living Books

Publisher

Brøderbund Software

Player Perspectives

Third person
Text

Themes

Educational
Kids