Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version Also one of the seven levels is completely new Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons
But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time He also activates his gadgets, eg night vision, there The lockpicking mini game uses the stylus